Showing posts with label SteamWorld Heist II. Show all posts
Showing posts with label SteamWorld Heist II. Show all posts

Saturday, August 17, 2024

Another Heist-Tastic Adventure!

Since my CyberPunk adventures were on a temporary hiatus (*but it's back on track!), I decided to check out the newest entry in the genre spanning SteamWorld series.  SteamWorld Heist II continues the rootin', tootin', and of course, shootin' adventures of a new group of plucky steambots trying to overcome a looming disaster on one of the many shattered shards that make up the SteamWorld universe.  If you're not familiar with this excellent indie series, I highly recommend checking out any of the titles.

What is it?

The second game of the "heist" variation in the SteamWorld.  It's a blend of turn-based strategy, adventure, and role-playing.  The story centers around captain Quincy Leeway, the son of a legendary hero who is trying to step out of the shadow of his monster-slaying mother.  As the captain of a swanky submarine, he is actively seeking to solve the mystery of what is causing the water (a chief fuel source for the steam powered robots) to be corrupted.  Along the way he recruits a unique cast of bots to help him defeat the legions of dieselbots, rattlers, and other enemies who stand in the way.

How long does a playthrough last?

This number could vary greatly depending on several factors.  My full playthrough clocked in at around 40 hours, but I will admit that I struggled a bit with the difficulty that I picked and that I skipped a couple of optional challenge levels.  I would estimate between 20-40 hours depending on whether you stick to the main storyline or try to be more of a completionist.  There's plenty of content and it definitely felt longer than the first Heist game.

Pros:

+ Ran great, with no problems.  The specs are low, so even if you're sporting a potato PC (or one with some lingering GPU issues) you can still enjoy it.  I encountered no crashes or problems.  I think once it loaded kind of slowly and that's the main technical difficulty that I encountered.

+ One of the new features in this iteration of Heist is combat with Quincy's submarine.  The world is littered with enemy ships and defensive structures, so the sub needs weapons and defensive measures.  Luckily both can be found as epic swag on certain levels or purchased from one of the many bars throughout the world.  There are a wide variety of weapons and other items to equip on the sub and it's fun to experiment with them all to find something that works well--whether that's low-damage, constantly firing lasers or slow-firing, high damage cannons and torpedoes--there are many options.

The open-world combat with the sub is enjoyable and fairly easy to understand.  

Dame Judy Wrench.  My favorite boomer/brawler.

+ A cast of new steambots to recruit and befriend.  You can spend resources to unlock crew slots and eventually recruit up to 10 fellow steambots to the cause.  My favorite crew member is Dame Judy Wrench, a seasoned bot with a reputation for bold exploits.  

+ The class system is familiar and features many of the same specializations for your bots--brawler, boomer, flanker, and sniper.  I believe that reaper and engineer are two new classes (I don't remember them from the first game, but I'm not 100% sure).  The engineer is a sort of support role whose attacks are fairly weak, but debuff enemies to take more damage from attacks during a turn.  They can also gain talents that allow them to build cover, grant an extra action, and heal other bots who are close by.  The reaper is a more offensively focused class that has the ability to attack twice if they scrap an enemy with their first attack.  Part of the fun of the strategy in Heist is to figure out the best combination of classes for success either on a specific mission of just in general.

+ Probably the best new feature that relates to the class system is the ability to give your bots multiple "jobs."  This means that you can combine classes and have talents from one or more other classes.  All you have to do is equip the main weapon for a different class (i.e. have your sniper equip a submachine gun) and then earn experience on a mission.  This unlocks "cogs" which can be spent to combine talents--each bot has a certain number of cogs and you can even equip special secondary items which increase the number of cogs a bot can equip.  It's a lot of fun to experiment with different talents and classes to find the most effective combination.

+ Several different world "zones" that feature unique combat challenges.  Certain zones feature frozen items (exploding barrels, icicles) that when exploded/dropped will lay down a patch of frozen ground--any bot that lingers on this ground will gain a "chilled" debuff that causes damage and if that bot continues to stand on that frozen area, will become frozen for at least one turn (but can be unfrozen by being shot by a friend/enemy).  Other zones feature items that cause fires which and cause burn damage.  This throws in a whole new layer of strategizing when positioning your bots.  Fortunately, there are special secondary items that can be purchased or found that can help counter these challenges.

+ A wide variety of combat missions with varying objectives.  There are your standard story missions, but also challenge missions.  I found the combat to be varied and challenging throughout with many different enemy types and special considerations to be made.

+ "Bounties" provide extra challenge when completing world combat or missions.  The star rating system from the first game is still in place, but now there are also special resources tied to your rating.  The higher your rating, the more bounty tokens you are awarded.  These tokens can be turn in at the friendly, local bar for a variety of rewards.  Part of the challenge of this system is the fact that your bots can only complete one mission before they need to rest and will be locked out of future missions.  Basically, to get the best rewards you need to have a good rotation of crew members, weapons, and items and be able to complete multiple missions in a day.  It's a whole new level of strategizing.

+ A solid story with the signature SteamWorld positivity and good vibes.  It's about building a fun team who works together to overcome a challenge.  If you're looking for something light and positive, this is it.

+ Multiple difficulty levels to choose from.  They range from "story" (your lowest difficulty which is more focused on experiencing the story rather than challenging combat) all the way up to the "veteran" level for the more "hardcore" folks out there.  Interestingly, they have also included an option for creating a "custom" difficulty level where you can adjust sliders for open-world combat with the sub and/or mission difficulty.  I didn't play with the custom slider, but it's a feature that I haven't seen at all in other games and offers up a way for players to adjust to their own needs.

Hats galore!  (*there are many, many more to collect)

+ Tons of fun new hats to collect (I think there are over 100!) and unique weapons to find/unlock.

+ There's no penalty for aborting and restarting a mission if things are going poorly.  I had to do this many, many times (mostly because I chose a difficulty level that was too tough toward the latter part of the game and made some mistakes with my class/job choices).

Cons:

- Earning maximum bounties requires quite a bit of strategizing.  One aspect that I was frequently frustrated by was the fact that weapons and secondary items become locked if you've used them on a previous mission.  Basically this means that your best items are only partially available.  I did a poor job planning for this and it came back to bite me later on when I was trying to do multiple bounties in a day.  Honestly, it's probably avoidable with some decent planning when it comes to assigning secondary "jobs" to your bots, but I struggled with it and felt limited as a result.

*This is not a con, but more of some advice--don't be afraid to turn down the difficulty.  I initially chose the "experienced" level thinking that since I had played the first game that I was, well, experienced.  The first part of the game was a bit tough, but I was able to get through it.  Eventually though, things just got too frustrating--alarms are tight at higher difficulties and enemies are much better shots.  I finally caved and lowered the difficulty to "moderate" and had a much more enjoyable time.  (I will just say that the final zone was brutal for me on the "experienced" difficulty)

Recommendation:

SteamWorld Heist II takes everything I loved about the first game and makes it better.  It's the kind of game that can appeal to a wide array of skill-levels and gamers.  It'd be very easy to glance at this game and scoff at it, but it can be challenging for even the "hardcore" among us while also having a fun, enjoyable vibe for someone who just wants a good story and lovable cast of characters.  I had a great time and would highly recommend it.

Saturday, August 10, 2024

Temporarily Sidetracked

I had fully intended to be continuing trucking through my "Phantom Liberty" playthrough of CyberPunk 2077 (which, I have actually finished the core of the content but wanted to experience the "new" ending that is tied to "Phantom Liberty) but have unfortunately had to put it on hiatus due to some technical issues.  While enjoying my adventures I had noticed that my PC seemed to be a bit on the hot side--I chalked it up to the fact that it is summer and is in fact well, hot.  Generally I run a fan in my gaming room/office to help keep things cool (because anyone who is gaming in the summer months knows that the combination of hot weather + a nice, toasty warm PC can make a sweaty, uncomfortable experience) and it tends to drown out a lot of external noise.  Then, on a cooler morning, I decided that I didn't need the fan and started CyberPunk up only to discover a somewhat alarming, grindy noise coming from my PC.  After some case deconstruction I isolated the source of the bad noise--one of the fans on my GPU is apparently coming to the end of its life cycle.  My PC is getting a bit long in the tooth at 5 years old, so it's inevitable that something will wear out.  The good news is that my GPU is still working--I've been limiting myself to titles that aren't graphically demanding in the hope of repairing my ailing 2070.  I've decided to attempt to replace the fans (you can easily find new fans online) in the hope of not having to invest in a new, expensive GPU.  (*This is not something I would recommend to anyone who still has a GPU that is under warranty--send it back for your warrantied repairs.  Yes, it's a PITA and takes time, but it's undoubtedly better to have professionals do it. My card at 5 years old is well out of warranty range and I figured it would be worth trying a $30 repair before having to spend several hundred dollars for a new card.)  Basically wish me and my poor, ol' 2070 luck with our repairs.


While I wait for my replacement fans to arrive (all the way from China), I've been occupying myself with the newest installment of the SteamWorld series--SteamWorld Heist II.  I've been very excited about the release of Heist II because the first game was my favorite in the multi-genre spanning series.  Thus far my Heist II adventures have been challenging, but enjoyable.  (Added bonus that it's not graphically demanding and my GPU fans don't need to spin up at all) I'm looking forward to writing up a full review once I've finished up a playthrough.  If you haven't heard of the SteamWorld games, look them up on Steam.  I would highly recommend playing the first Heist game before checking out the second (although, it's not something that you need to have played first to have an idea about the second game.  It's very accessible to new players)

Saturday, April 20, 2024

A Three Pack of Good Gaming News

I'm feeling excited over three items of gaming news (okay, one isn't news, but I'm counting it anyway) this week.  It's not often that we don't get bogged down in many of the negative details, so let's all just enjoy the good vibes!  Here are three items that made me feel happy--enjoy!

1.) Hades II looks fabulous!

Supergiant games did a three hour stream of a technical test of the sequel to the amazing Hades this week.  If you missed it, here's the video:



I haven't given much thought to Hades II, but this play test made me feel excited.  It doesn't look like much of the base gameplay is changing--you're still going to be fighting through procedurally generated levels of baddies--which is a good thing.  I'm intrigued by the story and characters though.  It looks like the protagonist is Melinoe who is possibly the sister of Zagreus (the protagonist and son of Hades and Persephone) and that there's some sort of rebellion going on in the underworld.  (Here's where I'll admit that I don't know exactly how Hades ended--I got far enough with it to have Persephone return to the underworld, but didn't start to unravel the larger plot about the Olympian gods and their banishment of Hades--it kind of makes me want to go back and keep playing through it)  If you know a little bit of Greek mythology, the presence of witches is noticeable when the video gets to the point where Melinoe returns to the central staging area.  Maybe the witches are tied to the rebellion plot?  The big baddie appears to be Chronos, a titan who is tied to time.  Sadly, the play test only features the introductory zones and no boss fights.

Overall, I like what I see so far.  The spirit of the gameplay and gradually unraveling storyline in Hades seems to have been kept intact.  The music and environments are both awesome!  I liked Melinoe's combat skills (with what appears to be a staff) and thought that the ability to freeze foes looks especially promising.

If you're also feeling pumped for Hades II, you can request to be included in the playtest on Steam.

2.) We're getting a SteamWorld Heist II!

Earlier this week Thunderful Games started dropping some hints about an upcoming title and it turned out to be the sequel to the highly enjoyable SteamWorld Heist. (If you're unfamiliar with the SteamWorld series or Heist itself, you can read my review of the first game here) Unlike the previous game which took place in space, this one looks like the Steambots will be battling foes in aquatic environments.  There's a whole new cast of bots to get to know and it looks like there will be plenty of hats to collect.  This unexpected announcement made me feel all kinds of happy because Heist is my favorite game in the genre-hopping SteamWorld series.  Here's the announcement trailer:


3.) The Fallout series is actually good!

Even though I went into it with very low expectations, Amazon Prime's Fallout show has been entertaining.  I've enjoyed the attention to detail--there are so many items and locations from the games that bring back many a fond memory of being randomly scared by an unseen feral ghoul or exploring a creepily empty vault to find out what horrible experiment occurred there.  The story hasn't really done anything too crazy and has stuck to a lot of the same major flashpoints as the games.  There are a few details that players of the game will probably question--for example, there's the addition of some sort of serum that keeps ghouls from turning feral and the weirdly connected vaults 31, 32, and 33.  I'm on the last episode and can say that I'm a bit sad that I've watched it all.  I would recommend giving it a watch.