![]() |
| Paul Shepard...weird hands, kind heart. |
Saturday, June 21, 2025
There's Never Enough Mass Effect
Saturday, May 31, 2025
The Return
![]() |
| Paul Shepard--paragon of the sniper rifle. |
Saturday, July 8, 2023
Two Gripes and a Fun
![]() |
| I just wanna MELE! |
Saturday, June 12, 2021
The Legendary Question
I'm about 85-90% of the way through my complete playthrough of Mass Effect's brand, spankin' new Legendary Edition. My Shep has a few story missions and the highly enjoyable "Citadel" DLC left before I wrap things up. Since I am mostly done I thought I would weigh in on the $59.99 question--should you buy the Legendary Edition? Especially, should you buy it if you already own the original trilogy?
Pros:
+ The first game has received a sizeable makeover. This was my main point of interest as I have traditionally found the first game to be one of the most difficult to re-play. The graphics have been updated and overhauled to give it a more modern look--it definitely looks better than the 2007 version. For me, one of the major strengths of the first game was always the space themed exploration and getting to visit beautiful worlds. The legendary edition makes those worlds even better. The graphical upgrades in all three games look great.
![]() |
| ME1 looks great! Photo mode is great for snapping pics. |
+The obnoxious Peak 15 graphical bug for AMD CPU's has been fixed. No more having to play through the entire sequence as a giant, block of black cubes.
+ ME1 combat has been improved. The enemy AI is somewhat better and you don't spend the majority of your time getting rushed by every enemy in an area. Weapons seem to have a longer period of firing before they overheat and need a cooldown period. It's still not as good as it is in the third game, but it's not as excruciatingly horrible as it used to be.
+ The character creator has been updated to include more options to make your Commander Shepard unique. This includes more consistency when importing your custom Shep into the other games in the series. I only had one weird issue with my Shep's eyebrows being the wrong color in the second game, but for the most part it is much improved over the original games.
+ Comes with ALL content, even pre-order and special promotional items (like the Dragon Age themed armor set). Before EA consolidated all the content for the trilogy together on Origin it could be a pain to download and install all the DLC. You don't have to worry about finding and installing the DLC's or trying to manage importing your character from game to game. It's really nice to everything in one place.
+ The new photo mode is a great way to capture epic screenshots of all of the Commander's adventures. I've spent more time than I care to admit snapping pics of nice looking environments or my favorite squadmates.
+ There are a few minor bugs, but for the most part, it has run well.
![]() |
| Garrus just can't stop calibrating. |
Cons:
- Even with the upgrades, the first game is still a bit of a slog. You're still going to experience most of the issues that plague the original game--enemy AI is improved, but many combat areas are designed in a way that naturally funnels enemies toward you, so there's still some level of rushing. The first game re-used many of the same zones/maps over and over. Driving the Mako is still a bit of a chore (even with the option to toggle the new controls--which I turned off because it makes you fire and drive in the same direction...which I don't like). It's important to remember that it's a REMASTER and not a REMAKE. In a magical, perfect world they would redesign the first game with combat like the third game (I think that would be amazing...but is totally unrealistic).
-Graphics settings are lacking. I'm not a graphics expert of someone who understand many of the high falutin' graphics terms but, according to the people who are more into that sort of thing, there just aren't many settings that you can tweak. There was a bit of agonizing over the fact that there isn't an FOV slider in the legendary edition (but something that apparently has been modded).
- Some bugs. I had one weird launching issue and a few gameplay bugs. There have been several large patches to fix issues, so it seems like issues are being addressed. If you're hoping for a PERFECT experience, it's not quite there (but getting closer).
+- Gameplay difficulty seems to be easier than in the OT. I always struggled to finish ME1 on insanity and decided to give it a try in the LE. I had no problems and have found insanity difficulty to be easier than in the OT (**not bragging. I will always stand by the fact that ME is not a series about leet combat skills, so I don't think playing it on insanity is really anything worth bragging about--I just like combat to be challenging, but I know that some people just want to experience the story). There have been a few sequences that are slightly different and maybe a bit more challenging.
-Pinnacle Station (ME1) and the multiplayer from ME3 are not included. As someone who has never been a big fan of either, this wasn't particularly heartbreaking to me. It's looking like they might bring back the multiplayer in ME3 (hopefully not the same way that it was tied into the original game with having it impact the singleplayer story).
Recommendation:
If you are someone new to Mass Effect, the $59.99 price tag is definitely worth it--you're getting three awesome games that include a boatload of DLC that add hours of gameplay and numerous fun items. It's a bargain compared to the cost of purchasing the base games and all DLC.
If you're someone who already owns the trilogy (and all the DLC's)...that's a bit of a tougher call. I'm a huge ME fan, but generally not a fan of remasters, so I broke my own rule about buying remasters. The improvements to the first game are nice and the graphics in all the games do look good, but it's largely the same. If you can grab it on sale, I would try to do that.
Saturday, June 5, 2021
Mass Effect 2 Retrospective
It has been interesting hearing about the experiences of players new to Mass Effect or hearing people who are re-experiencing the series through the Legendary Edition. I just recently finished Mass Effect 2 and have rolled directly into the third game. Good news, when my character imported into the third game her eyebrows returned to their normal color and she looks the way I wanted her to (minus the facial scars that are still MIA). In finishing the second game, which has always been my favorite, I was trying to decide if I felt any differently about it this time around.
Mass Effect 2 frequently shows up on many top games lists and is loved by many people (including myself). I've always felt lukewarm about certain main story elements and I still feel that way. Why does Shepard need to wind up working for Cerberus? That part has always bugged me to no end (especially as someone who plays paragon)--why would Shepard ever consider working for them after he/she spend all that time in the first game learning about how it's essentially an evil organization? And why did they need to kill Shepard off only to bring him/her back? I get that they were trying to create some friction and add in some villain types...but I still hate it.
![]() |
| One of the nicer views in ME2. |
For me, the real success of storytelling in the second games comes in the form of your crew and their character specific missions. BioWare did a great job of filling Shep's crew with great characters (and there's tons of debate about who's great and who sucks) with a wide range of complicated issues. One of my only character related gripes in the second game is the fact that if you're trying to avoid losing your extraneous crew members (to Collector abduction), you will only be able to have Legion in your crew for a very short period of time. It'd be nice if you could grab him earlier and still be able to save the crew.
![]() |
| Samara....always with the meditating. |
I didn't notice a ton of changes in the LE, but there were a few nice ones. If you're someone who's an avid armor hoarder, all the various armors that were part of outfit pack DLC's or special promotions are now available. If you want your Shep to have a nice, laidback feeling when just chilling on the Normandy, the highly coveted N7 hoody casual look is available. The LE features several weapons that I don't remember that are nice additions--my favorite being the Mattock assault rifle--and there are multiple heavy weapons to choose from.
One thing I've noticed in the LE is that the combat does seem easier. I've been playing on insanity and there haven't been very many challenging sequences. The one place that did feel a bit different was the derelict reaper; I feel like they decided to really just go crazy with the number of husks that you encounter. I was very surprised at how easy the final boss fight was compared to in the past--its health seemed to just melt away...and, I'm not gonna lie, it was a bit underwhelming. But hey, we all know that ME isn't a game about being leet at combat--it's about making friends and boning aliens.
There are still a few lingering bugs, but nothing worth freaking out about. I snapped fewer pics of the second game, but it does look good (the upgrade's just not as noticeable as in the first game). I'm still sticking with my plan of staying romance-free until Traynor time.
If your weekend plans include slaying some Collectors or dealing with your crewmembers daddy issues...have fun!
Saturday, May 29, 2021
Some Familiar Faces....and Kelly
![]() |
| The very model of a scientist Salarian! |
![]() |
| Jack...unraveling those Cerberus secrets. |
![]() |
| Old Kelly and New Kelly. |
Saturday, May 22, 2021
We're All Playing Mass Effect!
The moment all Mass Effect fans were waiting for finally arrived on May 14th--the release of the remastered "Legendary Edition." Since then, my newsfeeds have all been chocked full of ME content. It's a glorious moment for those of us who have been heavily invested in the saga of Commander Shepard.
![]() |
| It's great to be home. |
I've spent all my gaming time over the last eight days neck deep in the original Mass Effect. For me, it was the game I was most looking forward to playing and seeing what all the upgrades and improvements would bring. I generally replay the trilogy once a year and I had actually skipped that for several years--largely due to the fact that the first game has...issues. Some of those issues were technical (the AMD CPU bug that turns your team into chunky, black block people for the duration of the Peak 15 segment of the Noveria mission) and some were gameplay oriented (let's all just face the fact that the game is fourteen years old and it definitely shows its age in the combat and exploration segments). I genuinely hoped that playing the first game would feel like less of a chore in the remaster.
Good news/bad news time! Let's start with the bad news first so we can get it out of the way. Even with the graphical upgrades and the combat upgrades, the first game still has a degree of slowness. You'll still encounter things that bug the crap out of you--like how all the potential love interests are reeeaaal needy and constantly interpret simple conversations as genuine romantic intentions (I'm currently saving my Shep for Traynor, so I had to shut down both Kaiden and Liara). Something I noticed this time around is that the first couple hours of the game in particular feel very slow--they're basically a chance to orient yourself with the game world, but you spend a lot of time on the Citadel just running around and talking to people. The exploration is definitely very dated and planets just feel kind of empty (open-world games have sort of ruined that particular aspect of the game).
![]() |
| My Shep! Engineer/Paragon--waiting for Traynor. |
Now, for the good stuff! The added character creation tools means that there are some genuinely unique and awesome looking Shepards being created. For some people, there will never be enough character creator options, but I am loving seeing people post their Shepards. The best change by far is the graphics upgrade (*I'm not playing in 4k--I don't have a 4k monitor. Even at 1080p it looks great). Everything, from NPC's to planets looks awesome (*one thing that doesn't look too awesome are some of the faces...just sayin'). The best way to enjoy the improved graphics is to snap a bajillion screenshots using the new photomode--something I've been doing with wild abandon. There are some great screenies floating around on the interweb and I'm constantly impressed by what people are able to capture.
Another huge positive is the fact that the enemy AI is better (but still feels a bit outdated and wonky). No longer are you rushed by every enemy in a ten mile radius (and, I think part of the issue with this is the fact that so many of the combat areas are not designed as more open spaces and are instead very maze-like which results in enemies being forced to run straight toward you). I've had much more opportunity to fully utilize my squad powers and strategize rather than just running around like a headless chicken and hoping that I will survive. I decided to give insanity mode a stab (something that I had never managed to complete in the original game) and am finding it to be very doable.
Although I've seen many people complaining about stability issues, I have had zero issues so far (*do remember that the autosave in the first game is very infrequent--smash F5-"quick save" like you're a Lannister and it's a close relative). The only bug I encountered was one that caused the "interact" button to stop working (this is easily remedied by a re-load, which is no problem with all the quick saving I do). There are still some bugs that need to be worked out (one frustrating, but not particularly serious one is the fact that Spectre gear only appears for sale a couple of times and isn't permanently accessible).
![]() |
| Oh sweet Mako, you are magical. |
One improvement that I was particularly excited about was the new and improved Mako controls. Well, it turns out that driving and shooting in the same direction sucks, so I had to turn them off. The new and improved thresher maws require some careful navigation and shooting. I'm happy to report that the Mako is just as janky as it has always been.
If you're out there and wondering if you should play the first game, I would recommend it, but I would also caution that if you're expecting a vastly different experience than in the past, you're probably going to be disappointed. For fans of the series, the upgrades are fun to check out. For new players, the first game will probably be a bit of a difficult play. (*but seriously, ignore all the people who are screaming "YOU'RE NOT A TRUE FAN IF YOU SKIP ME1!" Play how you want to play.)
Saturday, May 8, 2021
The Mass Effect: Legendary Edition Hype Train
The Mass Effect: Legendary Edition hype train has been barreling along at amazing speed this week in advance of its May 14th release. BioWare has offered up some advance goodies to keep that train chugging along--you can design your own personalized Legendary Edition wallpaper to deck out your PC! The design involves selecting your favorite companions, locations, and morality. I thought it sounded kind of goofy, but it is actually oddly fun to see the finished product (you can check it out here).
I would be remiss if I didn't share my own personal creation. My girl Liara and best space-friend Garrus take the most prominent positions. No squad would be complete without some serious Krogan muscle, so Grunt and Wrex are a must. From there I just wanted to reflect the diversity of the Normandy's crew--EDI, to represent the robot perspective; Tali'Zorah the intrepid Quarian; Miranda, the Cerberus cheerleader, keeping it real for humanity; and Mordin from the Salarian union. Since I've only ever been able to complete one full renegade run (it's just too painful!), I went for a nice Paragon blue. You also get to choose a prominent setting from the series--I chose the Collector base because the suicide mission is one of my favorites.
BioWare/EA also offered up the deluxe edition content from Mass Effect 2 & 3 as a free download (for a limited time--until May 31st--you can find it here). The content includes digital versions of the art books from the second and third games, the soundtracks from all three games, digital editions of two Mass Effect comic books, and a digital lithograph of the Normandy from the third game. The art books are a lot of fun to look at and give insight into the design process for the series. It's always interesting to see the thought process and how it evolves into the final form that gets put into the games.
The real question remains--have I pre-ordered? No, I've resisted the urge (it's painful). I've just been burned too many times by release day shenanigans that I've decided to take a wait and see approach. There were already rumors circulating of a day one 11GB patch (which, isn't really anything abnormal) and I think I've mostly learned my lesson about how crazy day one can be.
I'm looking forward to replaying one of my absolute favorite series (at some point) in its new and improved version. Crossing my fingers that the combat in ME1 is improved and that the chunky-block people bug that afflicts people with AMD CPU's (when you are in Peak 15 on Noveria) is fixed. One funny feature, the ability to toggle between the original version of the Mako and the new, improved version has made me ponder some serious Mako-related questions. Am I a real ME player if I don't leave the Mako as it should be? (An out-of-control war beast that can traverse almost any surface and will suddenly jolt you off in a random direction if you're not careful)
Happy Legendary Edition dreams to all the ME fans out there!















