Back on the ol' slime ranch.
I didn't think I'd be playing the very enjoyable Slime Rancher anytime soon. I had captured every possible type of slime, unlocked many (but not all!) of the hidden treasure pods, unlocked all the 7Zee fan club items, decorated my ranch into a stylish retreat, aaaand discovered all three of the hidden treasure vaults. Fortunately a new update arrived this week and I now have a reason to be vacc-ing up plorts.
This week Ogden's Wild update introduced new content into the world of Slime Rancher. So, what exactly is included in this update?
A feral tabby saber slime in the Wilds. |
Ogden's ranch exchange. I'm working toward a ranch upgrade. |
A new ranch area! It's going to require a mountain of kookadobas to unlock. |
3.) New treasure pods with brand new The Wilds themed decorative items. I'm not really sure how many of these there are. I think I've found four so far.
4.) New and improved interfaces for the plort market and the ranch exchange missions. They both look much nicer and exchange missions now have a 24 hour timer on them rather than simply expiring at midnight each night.
Mysteriously enough....there are several blank spaces on the plort market interface. Maybe this means some additional slimes in the future!
5.) Bug fixes and minor gameplay changes. Now your chickens don't get stuck under the stairs in the Overgrowth section of your ranch. Depositing plorts into the hopper or the market makes a slightly different noise. Vacs seem to suck things up faster...but that could just be my imagination.
Although Slime Rancher seems a little childish, it's actually a fun and cute little game. If it has been awhile since you've played this update this might make it worth your time to re-enter the world of bouncing, happy slimes.
Totally worth getting carpal tunnel.
My Steam library is chocked full of gaming goodness and I have a tendency to miss major news about many of those games. Apparently I missed some big news about Grim Dawn, a Diablo-esque ARPG. getting a brand, spankin' new expansion. The Ashes of Malmouth expansion came out earlier this week and I've found myself back in the button mashing, carpal tunnel inducing world of Cairn.
The expansion features two brand new classes, the necromancer (deja vu, no?) and the inquisitor, an increase in the level cap to 100, new factions, new items, and two new zones to explore. All of this for just $17.99! I didn't balk and added this new content to my library almost immediately.
My mismatched demolitionist. |
I'm looking forward to continuing my loot soaked march across the baddie infested world of Cairn.
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