Saturday, September 20, 2014

Incredible Indies: Gone Home



"Gone Home" is a game that probably isn't for everybody.  It's not a game packed with action or fancy graphics.  There is no loot or epic boss battles. Instead, "Gone Home" is game in which the player unravels a powerful story through exploration.

When you start the game you don't even really know who you are.  You have to inspect items in your inventory to figure it out.  From doing this you are able to discover that your character is a college student who is returning home after a long trip abroad.  Apparently, while your character was traveling in Europe their family had relocated to a new house.  You've never been in this house before and are completely unfamiliar with the surroundings.  The first thing you discover is that the rest of your family is busy and you're by yourself.

The first task you must accomplish is finding the key your family left you so you can gain entry into the house.  After opening some cabinets on the porch and examining some items, you find the key and are able to enter the house.  Once inside you set out to explore your new home and piece together what is happening with your family.  I'm not going to go into a lot of detail because you should experience it for yourself.

I wonder what's in that locker?
I really enjoyed the exploration and piecing together the story.  Some doors were locked and forced you to keep exploring to figure out how to open them.  You literally must search every drawer and cabinet to find clues.  The game is set in the mid-1990's so there's also a nostalgia factor for anyone who grew up in this era.  

"Gone Home" is not a game for everyone, but instead is a great game for anyone looking for something different.


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