Varric Tethras--One sexy dwarf |
So far, what I've read about Inquisition sounds amazing. BioWare has set out to address some of the gripes that gamers had about DA2. The largest of those gripes was the lack of variety in locations. Inquisition is going to be open world and reps from BioWare have been bragging that they've created one of the "biggest" areas in gaming (supposedly bigger than Skyrim). You're guaranteed to have lot of places for exploring or questing.
But is bigger always better? I don't think so. Sure, it's nice to have variety in a game and to be able to experience unique regions, but the story has to remain engaging. I've played plenty of games that boast "open worlds" (games from Bethesda are the first to come to mind--Skyrim, the Fallout series) and I usually find myself getting bored. Eventually, it's like "oh goodie, another cave/building/pile of forks to loot." I really hope that in Inquisition, BioWare finds a way to make the "open world" concept more engaging.
One part of Inquisition that I am looking forward to is having a base and a wide set of followers to choose from (think the Normandy in Mass Effect or the camp in DA:O--not so much DA2 where you had a much smaller set of followers). BioWare does unique characters very well and I love learning about them. The character side quests are always my favorite.
Inquisition also boasts sparklier graphics due to BioWare going with a new engine. It's pretty! Lots of gorgeous environmental details and menacing dragons.
Inquisition is slated to come out in mid-November and can be pre-ordered from Origin. I haven't pre-ordered due to the fact that that I'm not quite sure my dated PC can handle it, but I hope to once I see the system requirements. I can't wait to sink back into the world of Thedas.
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