Monday, September 25, 2023

Cyberpunk 2.0 is here!

There is only 1 day until Phantom Liberty releases for Cyberpunk 2077 and luckily for us we have a good reason to boot it back up prior to release day--namely the huge slate of promised changes in the 2.0 update.  I've decided to join in on the action and spent a stupid amount of time creating my current V (who will undoubtedly share traits with my other V's--I'm bad at doing something new).  I've barely dipped my toes into the Night City waters, but I'm already excited about what I'm seeing.

My V 2.0
The new talent system is exciting!  Opening up the talent menu and seeing all the options is a big change.  I'm sliding back into old habits with my build--a fun combo of stealthy with a side of shooty for when things get hairy.  Since I've barely started I haven't been able to invest many points, but I've already taken an ability that gives V more mitigation when crouched and an lurking around the talents that increase crouched movement speed.  The initial tier of perks includes some oddballs--one talent gives the ability to basically exit cars with some level of flair.  I'm intrigued, but it sounds kind of silly.  There are also many base tier perks built around vehicle combat (you can add weapons to your vehicle now), but I have this gut feeling that those will be pretty useless (I honestly cannot see vehicle combat as being a big part of the game).

One of the most exciting changes (at least for me) is the addition of the wardrobe function in V's apartment.  Any clothing you loot (or buy) gets saved to the wardrobe and the appearance can be used even if you sell the item.  You can save multiple outfits for V and I can't wait to put together some absolute bangers.

I was also a bit shocked by the cyberware menu when I swung by Vik's clinic for one of the early missions.  Things have gotten much more complicated in that realm with limits to the amount of cyberware that V can equip (you can spend points on talents that increase it) and a new display tied to the amount of armor provided by specific items.  There's definitely more to pay attention to, but I like the attention to detail.

This time around I decided to take a stab at the "very hard" difficulty.  We'll see how it goes, but so far I've definitely noticed that enemies will detect you must faster if you're not cautious with your stealth.  Like the description warns...I'm going to need to rely on all the tricks to make it work.

As to my concerns about having the game on my HDD, it turns out that it's very easy to create a new Steam folder on a SSD and move games there.  All you have to do is go into your Steam settings; go to "storage" and click on the + to make a new Steam folder on your SSD.  Then it's simply a matter of moving your files over from one drive to the other--this took between 5-10 minutes for me (Cyberpunk is pretty big), but worked like a charm.  Have I noticed a drastic difference in load times?  Nope, not at all!  I'm just glad that it's working and that I can continue to play.

I'm looking forward to checking out more of the changes in the 2.0 update and petting some more cats (I already pet the one by Vik's clinic).  Happy gaming!

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