The latest DLC for Two Point Campus came out on Wednesday and I've been happily trying to control the chaos of a heavily haunted campus. I'm not completely done--because I absolutely have to 3-star every map--but I'm getting closer. Here are my thoughts on the new ghostly addition!
Pros:
+ Two new courses. Ghost detection students come equipped with a fancy Dustbuster and take classes in finding and capturing ghosts. There are two new classrooms required--one, the Mediumatic, includes additional items like a creepy doll and a haunted rubber ducky. The other new room, the Octovat, is where students learn the basics of proper ghost storage. It also includes a Theremin to perfectly soothe the spirits of the stored ghosts.
The Mediumatic room includes lots of creepy, haunted items. |
One other interesting addition to your new haunted campus is the fact that you can admit spirit students. They specialize in a course called School Spirits which is apparently geared toward learning how to properly haunt various locations and items. These ghostly students don't appear to follow the same room capacity rules and oddly get along swimmingly with the ghost detection students.
+ New janitorial events and training. On this particular campus, specific rooms can become possessed by ghosts and require a janitor with ghost capture training to exorcise them. It's important to be on the lookout for signs of possession--namely flickering lights, floating objects, and eventually a creepy, ghostly mist. Any students and staff in a room that is possessed will suffer negative mood effects until the ghosts have been removed. Upon completing an exorcism, janitors have to capture the formerly possessing ghosts and can place their spirits in a new item called an Ecto-vat. Students can then access the Ecto-vat and receive a boost to certain needs--the color of mist that possesses a room indicates the type of boost from the captured spirit.
There's also a new weather event--the ghost cluster which is a combination of lightning that leaves behind zapped areas that must be cleaned up as well as a group of ghosts that must be captured by janitors. Your janitorial staff has plenty to take care of!
Janitors bustin' some ghosts to place in the Ecto-vat. |
+ Clearing new land to expand your campus requires you to perform an "expulsion ceremony" on a powerful spirit that resides on the plot. Each plot also has specific goals that once achieved will unlock a damage bonus (basically, you want the damage bonus). It's a bit of a clever twist on the objective based expansion.
+ Lots of fun new ghostly items to spread around campus. There's a new monster plant and creepy pictures to decorate with.
Cons:
- It is a bit of a bummer that this DLC only includes one map. I'm having a nice time and wouldn't mind a couple more campuses of ghostly-themed exploits.
Recommendation:
I've said it multiple times, but I do love Two Point, so anytime I get the opportunity for more--I'm in! However, I do still maintain that I wish this DLC was a bit more creative when it came to the theme (even though I am enjoying the ghost capturing and possessed rooms). It's also a bit disappointing that is not a three campus DLC like Space Academy. If you're a fan of Two Point, you'll want to check it out. The best bang for your DLC buck is the three campus expansion though, so if you want something meatier, maybe stick with Space Academy.
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