Saturday, December 9, 2017

Ready for a Catventure?

I love cats and spend more time than I would care to admit watching videos and liking posts featuring cute, frisky felines.  When I saw a game appear on the Steam top sellers list that was an RPG featuring cats, I just couldn't resist.  Plus, the price tag was just $10.  I've been adventuring in the fictional, fantasy world of Cat Quest for most of this week.  I haven't quite finished the entire story yet, but I've played enough to have a good feel for the game.

Pros:
--Easy controls.  It plays like an ARPG--click to attack, numbered skills, dodge button.

--Tons of cat puns and jokes.  If you're a fan of cats you will enjoy all the cat references.

--Large map with lots to explore.  There are traditional quest boards, but you can also just wander around and look for caves and dungeons to clear.

--Gear to support any playstyle.  You can gear up your cat to be a mage, a warrior, a ninja or almost any combination of those.  Ninja-mage cat could be your thing...you don't know until you try it.  There's also special gear that drops from locked chests that makes your cat look extra cool.

--A very cheery soundtrack (it's also a bit of a con...)


--Different enemy types that require you to change up your strategy.

--Low PC requirements--you could probably play it on a toaster.

--Appropriate for the younger crowd.  Your kids could definitely play this game--there's really
   nothing questionable other than violence (you kill monsters, but it's not bloody) and pseudo
   swear words that are turned into cat humor (godcatit!  furry...etc.)

--For a $10 game there's plenty to keep you busy.

My catventurer taking a rest in Windmew City.
Cons:
--After several hours of playing the aforementioned "very cheery soundtrack" gets a little annoying. 
   Fortunately, you can choose to turn it off in the options menu.

--Quests are the best way to level up your character, but they can get repetitious.  There was one set
that required running from one side of the map to the other every time you wanted to advance the
quest.  It was extremely annoying.

--Upgrading your gear is a crapshoot (and follows an in-game lootbox-like system).  You can
   purchase crates from Kit--50 gold for a crate containing regular gear or 5,000 gold for a large crate
   that contains upgrades for special gear.  Each crate gives you one piece of gear (or one
   upgrade for a piece of gear if you already have it).  I've geared up my cat with an armor/attack
   focus, but I keep getting caster gear.  My arcane set is level 36 while my prefered warrior set is
   only in the 20's.  It's irritating to have to repeatedly purchase 50g crates only to get stuff that you
   don't want and can't get rid of.  It's the same way for loot that you find in caves/ruins.  They
   seriously need to rethink this whole system.

I think Cat Quest is worth its $10 price tag.  I will admit that I've gotten a little bit bored at points and that I don't see anything groundbreaking about this game.  It's a cute, cat oriented RPG that would be better for someone who sees themselves as a more casual gamer or for someone who is looking for an appropriate game for their kids.  I don't regret buying it, but it falls firmly in my "meh" pile.

Steam Link:  Cat Quest


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