Monday, December 26, 2016

2016--My Conflicted Year in Gaming.

With the holidays firmly under our belts and stacks of cash/gift cards now waiting to be spent, what better way to celebrate than picking up some fantastic new games?  Oh and the holiday Steam sale is currently plugging along at full....well, Steam!  It's a great opportunity, in the words of the twentieth century poet Snoop Dogg, to "Drop it like it's Hot!"  Oddly enough, I'm having a difficult time doing exactly that, which serves as an accurate reflection of how I've felt about gaming in 2016--conflicted.

Where does this confliction come from?  Mostly from the fact that it has become an acceptable trend to release broken, buggy, poorly optimized, or unfinished games to paying consumers.  As I look at my Steam wishlist and see that almost every game on it is currently on sale, I still can't pony up the cash.  Dishonored 2 is a game that I've been looking forward to for quite awhile.  The trailers looked awesome (but that's the entire point of trailers) and I greatly enjoyed the first game.  Unfortunately, there have been numerous complaints about the game running very poorly and that it was released in an extremely poorly optimized state.  There have been patches to address the issues but until I start reading glowing reviews...I think it'll have to wait until a different sale.

Another game on my list is a whopping 67% off and I still can't bring myself to buy it.  Deus Ex:  Mankind Divided was released fairly recently and didn't have the performance issues that Dishonored 2 reportedly did, but did have a very clear aim--to leech as much money from gamers as possible.  According to reviews the main story was short and the only way to finish it up was to purchase day one DLC.  To pay extra...on the first release day!  Ridiculous!  The DLC season pass also featured a number of items that were only usable once.  Plus, there are microtransactions in a single player game.  No, just no.  They can keep their 67% off because I refuse to be treated like an ATM for the big developers to pump money out of.  It's a huge disappointment.  What ever happened to treating customers fairly?

But I don't want to be a total downer; I played some great games in 2016.  Here is a list of some 2016 games that are worthy of celebration:

1.) Stardew Valley.  Never in a million years would I have imagined playing a game about making friends and farming.  I also have very deep seated skepticism about pixelated retro-feeling games.  Luckily I put that skepticism aside and discovered a game with a heart of gold.  This world needs more Stardew Valley's and the enjoyment of being kind, even to pixelated video game people.

My early Stardew Valley farm.
2.) RimWorld.  Although it is an early access game, I have already sunk many, many hours into this enjoyable and quirky survival game.  It has been my permadeath frustrator and has ended in so many ridiculous situations, but I still want to play it.


One of my RimWorld colonies that made it.
3.) Halcyon 6:  Starbase Commander.  I have to admit that I haven't finished this game yet, but I had a blast even getting to the point where I stopped playing.  Managing a starbase and defending the galaxy from a catastrophic alien invasion is the basis of Halcyon 6.  The combat seems to draw from games like Final Fantasy and is a turn-based strategy funfest.  This is another one of those pixelated indie games, but it panned out.


4.) XCOM 2.  Yes, it definitely falls into the category of "games released in a buggy state," but after those bugs were fixed this game turned into an intense followup to Enemy Unknown.  Basic features were improved and new, punishing timers were added to force players into thinking quickly rather than thinking brutally (the "kill em' all" mentality doesn't work well).  If you're a fan of turn-based strategy and don't mind being pushed, this is one you want to play.


5.) The Witcher 3:  Blood and Wine.  I cannot write enough about The Witcher 3, it has quickly become one of my absolute favorites.  The Blood and Wine DLC saw Geralt travelling to the beautiful, sunny region of Touissant to solve a series of murders.  The DLC added a huge new region filled with new monsters, characters, quests, cards, and an interesting storyline.  This is how DLC should be done--a full expansion rather than some half-assed minor features.  If you tried to complete every quest and map feature you could easily sink another 40+ hours into it.

The final shot in Blood and Wine.   Geralt and Yennefer at Corvo Bianco.
 Blood and Wine also features something that I've always wanted in my massive RPG's--the perfect happy ending for my hero.  It's very satisfying to see Geralt return to Corvo Bianco, his new home base, to find either one of his sorceress lovers or a cherished friend waiting for him (if you opt out of romancing a sorceress it will be either Dandelion or Ciri).  It's nice to imagine the "happily ever after" scenario.

Even though there were some clear disappointments this year these five games (or DLC's) would make great additions to any library.

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