My latest roll of the dice has found me venturing into a strange world that combines both RPG/dungeon crawling elements and rhythm. It sounds weird, but it works. And it's hard. Crypt of the Necrodancer is no joke. I haven't been able to make it past the first zone which feels a little pathetic and I generally rage quit after dying repeatedly.
If you haven't heard about Crypt of the Necrodancer, here is a launch video for the game. It's currently in early access but that doesn't stop it from being awesome.
Your character has a certain amount of health (you start off with 2 hearts) and can be damaged by enemies. If you take too much damage, you die and are forced to start over at the beginning of a zone. Some foes follow the beat of the songs and require you to pay attention to their movements and the beat. Others are much easier to kill and can simply be attacked. Each level also features a larger foe who guards the exit and must be killed in order to advance. Sometimes it's a dragon, other times it's an angry minotaur. Your character is upgradeable and diamonds that can be found throughout each area are useful for unlocking more health for your character or more items to appear in chests.
Like Spelunky, Crypt of the Necrodancer is a roguelike that alters the levels every time you play. The game feels fresh even though you're navigating the same zones multiple times (or forever as it seems to be in my case). The soundtrack for the game is fun and changes as you progress through the levels. In zone 1 (my forever home) the first area starts off with a song with a slower beat. I can casually click my buttons and enjoy the music. Once I reach the second area the music has sped up and I am clicking buttons more quickly. It's not just the the beat speeds up--once you get to a boss the music might not have a consistent beat and require you to pay even closer attention. Another cool aspect is the ability to add your own music for each zone. This is something I have not attempted as I am enjoying the in-game music and because I'm hoping I'll eventually get it down. There's also a local co-op option so you can play with a friend. Or maybe you're really cool and have a dancepad--you can totally play using a dancepad.
Although I haven't made much progress in Crypt, I am liking it a lot. It feels like I'm using a different part of my brain when I play--the totally underdeveloped musical part (the part that played the recorder in 4th grade). It's such a random combination of genres that I can't help but love it's quirkiness. Pick it up on Steam or from the developers website.
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