Monday, August 16, 2021

Some Cyber-News Drops!

In my continuing Cyberpunk 2077 coverage, there has been a piece of exciting news dropped today!  Players have been anxiously (or aggressively...depending on where you look) awaiting any news from CD Projekt about the future path of the game.  Many have pointed out the fact that the timeline on the published "roadmap" of development is definitely behind.  Sadly, if you were expecting some of that sweet, sweet, free DLC...well, you're going to be disappointed (although sources I had seen had pointed out that any new content was likely to be more hotfixes/patches).

Those gorgeous neons!

According to the "What's New in Night City?" post from CD Projekt on the official Cyberpunk 2077 page, patch 1.3 will be happening...at some point in the future (noticeably, there is no date, although I have seen speculation that it would land by the end of August from other sources).  The post is meant to give an overview of the major changes in the upcoming patch (but not full patch notes).  If you don't feel like wading through the creatively written post, here's what I gleaned from it:

1.) The GPS/navigation system and minimap are going to be improved.  I never had any problems with navigation and my only minimap gripe would be the fact that I wished it showed a slighly larger area--mostly because I drive like a maniac and it's easy to miss turns when you're buzzing along at breakneck speeds.

2.) During the main story mission in Clouds, player options between Angel and Skye will be made more clear.  Basically, people were miffed that they were accidentally choosing the wrong doll because the order they appear in is different from the video to the player UI.  This seems like a very, minor random thing to add, but apparently was the source of many salty internet tears because people inadvertently chose the "gay" option (*spoilers here, but V doesn't actually have sex with anyone at Clouds, so the gayness is pretty non-existant).

3.) The system for resetting/re-aligning perks is changing.  Rather than using the Tabula E-Rasa shards which completely resets V's talents, players can seek out "coaches" who can help players change perks without a complete reset.  This part is very unclear, but the intent seems to be to better allow players to experiment with different builds without needing to purchase the expensive shards (they are 25,000 Eurodollars a pop...which is cheaper than the 100,000 that I think they were in the beginning).

So, while it's not the DLC news that players were hoping for, it's still news (something that has been frustratingly scarce).  Undoubtedly there will be some salty peeps because:  1.) it's not DLC, 2.) they are behind on their development roadmap, 3.) these changes/improvements seem fairly minor.  The full patch notes are supposed to be released "soon."  Hopefully there are more bug/glitch fixes (I'm sure there will be) included in the patch.

If you're more curious about patch 1.3, there will be a stream on August 17th on the CD Projekt Red Twitch channel (the time is 18:00 CEST...you might want to Google what that means for your timezone).  There is promise of more juicy patch details (because the three detailed above apparently aren't the major changes and just an appetizer).

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