After finishing up
Borderlands: The Pre-Sequel I decided to return to my turn-based RPGathon (hoping to build up enough steam to finish off
Divinity: Original Sin). I decided to pop back into
Wasteland 2 a semi-recently released Kickstarter follow-up to the 80's classic
Wasteland. When I left off my squad faced with the difficult decision of saving either the Ag Center or the settlement of Highpool. Both supply vital goods to the Desert Rangers--Ag Center is the main food supplier and Highpool the main water supplier. I went with Ag Center (aren't there oases for water? Who needs Highpool) and had been fighting my way through some killer vegetation and mutated wildlife (very aggressive killer rabbits). My squad managed to save Ag Center and now I'm continuing my quest to find out what happened to the deceased ranger Ace.
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Junk in real life too! |
There are several things I'm really enjoying about
Wasteland 2. The first thing is the complete sense of humor in the junk that you find scattered throughout the land. A large amount of it will be familiar to anyone who grew up during this time period. Laser Discs, Teddy Ruxpins, 8-track tapes, slap bracelets, "mobile" phones (the ones from the 80's that look like you're holding a brick with an antenna), and even more. I am also enjoying the complexity of combat. Sure, it can be annoying when one of your squad member's guns jams at a crucial moment, but it's true to the nature of the original game. As much as I love just gliding through a game, this is a nice change of pace. I think
Wasteland 2 is a happy medium between "hardcore" and handholding. All the tie-ins with the first game are entertaining and fun, especially to someone who has played a very long time ago.
Wasteland 2 is proving to be highly enjoyable and I am looking forward to continuing my journey through this modern ode to a beloved classic.
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