What is it?
Fields of Mistria is a farming sim that feels like it was almost directly birthed from Stardew Valley. You start a farm, you befriend the villagers, you fall in love (or not--it's up to you), and you work to restore a town to its former glory. Seriously, it's very similar to Stardew.
How much playtime can I expect?
Depending on your playstyle and goals, you're easily looking at upward of probably 50+ hours (that's my low estimate). I did not complete everything and am sitting about about 82 hours. (*As a reference point, my town level is 87--Gold and my character is not married but has 10 hearts with a romantic interest) If you're someone who wants to do all the things, you could easily be looking at 100+.
Pros:
+ Since it is so similar to Stardew, you'll have no problems understanding the basic controls and general gameplay. Everything is fairly point-and-click so it's easy to get the hang of.
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| My decorating style is called "nothing matches." |
+ Tons of cosmetic options. One area where I think Mistria outshines Stardew is with the sheer number of furniture/cosmetic items that are offered up. Many are earned through completing museum collections but others can be purchased from vendors or found while exploring the mines. You can totally change the hairstyle, hair color, and outfit for your character at any point. As you expand your base home you get tons of space (a full kitchen/living room area, two ground level rooms, and an entire upstairs area). Many of the options are seasonally themed (you can get spring wallpaper, flooring, and beds) so you can swap the look of your home every time the seasons change. You can even add small touches to give it more of a home-y feel like jars, hanging pots and pans, and other miscellaneous household items. If you were so dedicated, you could undoubtedly design something much better than the mish-mash of random items that populate my Mistria home.
+ Enjoyable animal breeding system. Rather than simply increasing your herd size you can also produce unique coat colors. Initially you can purchase animals in one of three basic coat colors (make sure you purchase a male and female). Once they've reached adulthood and you have befriended them to the two heart level, you can purchase an animal cookie from Hayden and feed it to the animals to have them breed. After a short time they will produce offspring in in a new, unique color. This new animal will be a tier 2 coloration (*they definitely don't care about inbreeding in this game) and if bred with another tier 2 animal will produce a tier 3 offspring and so on, all the way to tier 5. It's enjoyable to see all the fun new coat colors and the cute (but totally unrealistic) offspring. You can also enter your prize critters into the annual animal judging contest to win some prizes.
+ Hotter characters than Stardew. Stardew definitely has wholesome vibes, but Mistria leans into anime-style characters. All the dateable characters have a degree of cuteness to hotness. Personalities range from friendly to flirty and even slightly hostile (it's always fun to see the cranky ones warm up over time). Personally, I enjoyed the fact that characters will change their outfits to match the season (wearing lighter clothing in summer and warmer styles in the winter). It's fun to see what they're wearing. There's nothing too risque about Mistria, but definite efforts were made to make characters attractive.
+ Friendly neighborhood gossip can help shed light on the loves/likes of the community. Figuring out what each character enjoys can feel like a huge pain in the buttocks. Each day you can talk to Elsie and she will offer up a set of three characters to choose from. You can pick one and she will reveal one of their liked or loved items. There are a lot of characters and each has a TON of liked/loved items, so this process is slow moving, but it is better than trying to randomly guess (of course there are tons of dropped clues when you talk to people).
+ Dating/romance system that is fun. Once you reach eight hearts (out of twelve) with a character you can choose whether or not to date them. If you opt to date them you can ask them on actual dates--these are special cutscenes that take place on the weekend. Initially you have two or three options, but as you do different daily activities you can unlock more options for dates. Each date will advance your heart meter more than normal gift giving and you get a fun picture souvenir item that you can hang in your house. Some of the dates do seem a little strange though--I unlocked an option in the mines for a romantic date where my character is forging something at the blacksmith anvil. Sounds hot (because of the forge, you know).
Cons:
- I've already said it in multiple posts, but I feel like a lot of the basic gameplay is a direct copy/paste of Stardew. The way farming works (copy), the mines (copy), gift giving (copy), the museum donations (copy--but slightly less cool), fishing (easier copy), crafting/smithing (copy)...etc. I just wish that they had come up with something that didn't feel SO similar in a lot of aspects. As I mentioned above, there are plenty of unique aspects, but to me, this feels a bit...I don't know, lazy/icky and like they could've come up with something different. I think that's the challenge for games that want to fall within the "farm sim" category--how to make it unique and not just another version of Stardew.
- End game is draggy. Once you've reached level 100 in the mines and unraveled the story of Mistria, there's just not much to do. Levelling up the town becomes a lot slower and you have to rely on fulfilling villager requests (and there seems to be fewer capital requests as you progress). You can add a new vendor who gives mine-related missions each week which reward 100 renown but if you don't complete the quest within the week you're stuck waiting until the next week. I just got bored with it (there are other things to do like focusing on improving friendship levels, trying to complete museum collections, etc.). I was hoping to max out the town level (I guess there are a couple other building related missions that are unlocked).
Recommendation:
I think Mistria is a great option for someone who is totally burned out on Stardew and wants something similar but just different enough. There are aspects of the game that I like and are an improvement on the Dew, but I really wish that the gameplay itself was more unique. If you enjoy the farming sim genre, this is yet another option and yeah, it has enough to offer in terms of enjoyment and length of play.

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