I can't even remember the last time I played StarCraft. There's no way that it was way back in 1998...but it's very possible. The remaster has remained true to the general story arc in campaign mode, but I keep getting the creeping feeling that there are some definite differences--some missions feel more fleshed out and tied in with the bigger story that expands throughout the three parts of the StarCraft 2 campaigns. There are many familiar faces that represent the main characters in the series--James Raynor, Sarah Kerrigan, and Zeratul namely--but there are others that I absolutely do not remember--Zasz and Daggoth are two Zerg cerebrates who help give voice to the Zerg storyline; Tassadar and Fenix are two Protoss characters who also feel new to me.
The loading screen features some of the updated characters and models that appear in the remaster. |
Not everything is new and improved though--notably, the cutscenes have remained the same and still have a very 1998 feel. Since Blizzard cutscenes have always been some of my favorites, I was really hoping that they would be updated to reflect the changes in SC2. Maybe it's a good thing that they kept some of the flavor of the original.
The nice thing about the remaster is that it also includes the Brood War expansion. I'm still not completely through the original campaign and have quite a bit left to play. Overall, my impressions of the remaster have been positive and make me feel excited about the upcoming Warcraft: Reforged which is supposed to be out this year. One of the other nice options is that if you're not feeling the remaster you can change the settings to have the game remain in the original 1998 version.
It has been sad hearing about the layoffs at Blizzard and playing StarCraft has been a nice reminder of the magic they have created. I can't imagine a gaming world that doesn't include Blizzard. I hope they regain their mojo.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.