Saturday, June 6, 2015

Still Witchering

I love it when a game is so good that I can play it for weeks on end and still be really enjoying it.  I've come home from work almost every night and have been excited to hop into the world of The Witcher 3.  Since I am a huge completionist, I anticipate having a few more weeks of adventuring before I am done.

Thus far, Geralt has finally made it to the rocky islands known as Skellige (pronounced skell-ih-gah and not the skell-idge).  The culture on the fictional islands is strongly influenced by nordic/viking traditions. There's a lot of water to traverse between the rocky islands so if you've been feeling a lack of boat travel this is a grand opportunity.  I am liking the fact that they decided to add in purchaseable maps that unlock fast travel points since everything is so spread out.

Geralt's flowing locks compliment the rugged Skellige landscape perfectly.
The islands themselves are a nice change from the scenery in Velen and Novigrad.  They are mountainous and more forested than parts of the other areas.  There is a wide variety of animal life and players will see herds of deer, goats, and some sheep near villages.  You're also greeted with a bevy of nasty sea-related monsters.  I am not enjoying the sirens--a half-woman, half-monster amalgamation that can fly and swim--and even after being killed are still creepy.

The villagers of Skellige seem less than excited about people who come from the mainland and treat Geralt even more poorly than most.  I found this out the hard way after accepting a contract to lift a curse from a lighthouse.  Upon completion some hostile townspeople attacked and Geralt ended up in the jail of a local "jarl."  He decided to let Geralt out after making a deal with one of the angry townsfolk.

I have somewhat neglected the main questline so I plan to work on it.  On a happy note--I've played so much Gwent that most of my decks are pretty good.  Back to the isles.

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